RatLab
-Game Prototype-
RatLab was created with Lilian Khov as part of a collaborative module between ETH and ZHdK. My role in the project included working on technical aspects, character controller, animations, and level design.
After you gain unmatched intelligence through a failed experiment you decide to break out as you realize staying in the research lab will only mean inevitable death. Thus you scheme to escape with all your rat brothers and sisters.
You play as a “king rat” controlling a swarm of tiny little rats trying to escape the INFINITY Human research lab. As you continue to play your swarm may shrink or grow. The main goal is to escape with as many rat buddies as possible. How many will make it to freedom is up to you!
Tools: Blender, Unity, FMOD, Reaper, Vital
Bachelor Design - Game Design
5. Semester / 2023
In Between Game Design and Architecture
Download it on itch.io
Walkthrough
Sound Concept / Asset List