Logi

-Local Multiplayer Game-

Logi is a local multiplayer game designed for two players. Developed in approximately three weeks, I implemented a simple control scheme for an easy-to-learn and quick gaming experience. Despite the simplicity, the controls provide enough precision for a competitive approach, as they are designed to be tight and responsive.

Tools: Aseprite, Juice FX, Pixel FX Designer, Game Maker 2
Preparatory Course / 2020
Digitale Media / Interaction


Download it from itch.io



Controls & Levels


Logi is a twin-stick shooter where missiles follow a controllable flight path. Your objective is to strike your opponent with these projectiles while avoiding being hit yourself. Additionally, you have access to a dash and a shield to aid you in your fight.

There are five levels where you can measure your skills with your friends. Some offer additional mechanics, such as hordes of enemies or wraparound rooms, to mix up the gameplay.



Gameplay


Here's some gameplay footage showcasing the menu and full matches on two of the five maps.




Sprites


Here's a small selection of the sprites I created for Logi.




Michael Staub Portfolio